Showing posts with label journey. Show all posts
Showing posts with label journey. Show all posts

Thursday, July 09, 2015

The Silverball Museum


After seeing this place on the New Jersey episode of "Anthony Bourdain: Parts Unknown" (which we talked about on The GAR Podcast right here), I just knew it would be the perfect place to surprise The Bride with. So the following Sunday, we embarked on a mystery road trip to the Silverball Museum Arcade in Asbury Park NJ.

Set on the Boardwalk, this place is an old-fashioned arcade, just like the kind that used to be around in the 1970s and 80s. Dominated by pinball machines from every era, there were a handful of videogames and even a few skeeball lanes as well, there are well over two hundred amusements there. Each pinball machine had a placard over it detailing its history, completing the museum concept, the perfect please-touch interactive museum. We paid a small flat fee and were able to play any machine we wanted for a couple hours, which was awesome.

The variety of pinball machines was incredible, as I mentioned they spanned several decades. There were licensed properties like "The Sopranos," "The Simpsons," Star Trek, Indiana Jones, Rocky, "Doctor Who" (featuring all the Doctors, including a paper doll of Peter Capaldi some true fan must have added), "Charlie's Angels," Elvira, even Playboy, and my favorite, one based on the 1994 film version of The Shadow.

There were pinball machines featuring made-up superheroes like Capt. Card, Golden Arrow, and Fireball. They had music-based machines like Beat Time with the Beatles, and Capt. Fantastic with Elton John, as well as KISS from 1979 and Ted Nugent from 1978. The actual soundtrack of pinball must be Journey because we heard four of their songs on the overheard speakers in the two hours we were at the Silverball Museum. The Bride was in heaven - pinball and Journey.

Some of the videogame machines were not just one game, but many in one. One could say that even though the machines were few in number, some had entire arcades from the 1980s in them that one could choose from. I was sad to learn that I have completely and embarrassingly unlearned everything I know about playing Mario Bros., Joust, Gyruss, Road Blasters, Elevator Action, and other games I used to be good at and play for hours, but I still have it with Qix, Galaxian, Galaga, and Tempest. Among the pinball games I played were old favorite Flash from 1979 and one I didn't remember, the new wave looking Oxo, which was ironically from 1973.

They also had many of the pinball machines that had gimmicks, like Whirlwind, which had a fan on top of it that blew a pleasant breeze when you hit the right combination. Folks with memories might recall that arcades weren't usually well ventilated or air-conditioned, so this was cool for a couple of reasons. The aforementioned Shadow game had a pistol to shoot the ball, which would have been cool if it had more power behind it. And Demolition Man had guns for flippers, plus regular buttons on the side for folks who think that's dumb, which would be all of us.

All in all, it was a terrific afternoon, we even had fries! We're already planning a return trip.

Thursday, November 15, 2012

Yogi Bear 2010


Yogi Bear ~ This is the live action and CGI big screen movie from Christmas 2010 that pretty much bombed at the box office. Much like The Green Hornet a year or so back, I have to wonder if its because the current movie going audience has no point of reference for Yogi Bear any longer.

When I was a wee toddler waaay back in the late sixties, I have great memories of watching classic Hanna-Barbera cartoon characters like Yogi Bear with my dad. It's a good memory, sitting with my father, seeing the five to eight minute adventures of Huckleberry Hound, Jinx the Cat, Pixie and Dixie, and Jellystone Park's favorite pick-a-nick basket thieves, Yogi and Boo Boo Bear.

Later those good memories of semi-good kids cartoons were ruined by parents groups in the seventies, leading them to join together to fight pollution on "Yogi's Gang," and then later were sidelined as peripheral funny animal characters on "Scooby-Doo's Laff-A-Lympics." After that, except for a handful of forgettable appearances, Yogi was, well, forgotten. Maybe, after the seventies, with good reason. Still, the 1960s cartoon shorts have a warm spot in my heart.

That said, I doubt most of the folks who saw this in theaters even knew who Yogi is, um, was. Those that did, might have been put off as I was. The CGI Yogi and Boo Boo is kinda cool, until you see them next to live action human beings. Then the reality sets in that they are bears because the size ratio is correct and troubling. Bears, even those wearing ties, sometimes tend to eat people. I can see young kids being maybe freaked out by this.

The plot is much too long and complicated for the characters who work best in ten minute increments at most. Similar structure has ruined of films of this genre like Rocky and Bullwinkle, Dudley Do-Right and even Looney Tunes and The Simpsons. Honestly, I would have been happy with eight ten-minute vignettes than one eighty-minute movie, but that's me.

Intellectually disturbing (for me at least) is the fact they acknowledge Yogi and Boo Boo are not only bears, but talking, thinking, tie wearing bears. They even acknowledge its rare, but they never explain why. That drives me nuts. Maybe it's just too meta for me to get past, but it bugs the hell outta me.

Then there's also the voice casting of Dan Ackroyd and Justin Timberlake as Yogi and Boo Boo. Timberlake is not bad at all, but Ackroyd, once you know it's him, never sounds like anything but Dan Ackroyd doing a bad Daws Butler as Yogi Bear imitation. Some folks may have enjoyed and praised us, but not me, I couldn't get past it.

All in all, Yogi Bear wasn't bad, fairly harmless actually, and did have the spirit at least of those original sixties cartoons. Anna Faris didn't annoy the hell out of me, and it had Journey music, so it couldn't be all bad. Good for the kiddies even though they might not even know Yogi or Boo Boo.

Monday, December 27, 2010

A Tale of Two Trons

I was never that big of a fan of the original Tron, yeah, I know, blasphemy, and I have to turn in my nerd license. Other than the cool (at the time) effects and the arcade game "Discs of Tron," which I enjoyed on an almost daily basis for hours on just a few quarters, it never really did much for me.

The thing about Tron, is that like the cyberpunk work of the legendary William Gibson and Bruce Sterling, contemporary to the flick, it's an idea, a fictional concept, that has been washed away by reality. The world of 'the grid' is over, like the rocketships and rayguns of Buck Rogers and Flash Gordon, it no longer even makes sense. That doesn't mean I didn't like it, or this sequel, mind you, it just raises the suspension of disbelief a hundredfold is all. Trust me - Gibson, Sterling, Rogers and Gordon all still rock my world in a major way - it's just harder to do these days.

What I remember and respect most about the original Tron is its simplicity of style. A true grid world accessible and relatable to the videogames of the time was realized and endeared itself to a generation. That's a real feat. It was visually exciting and forward-thinking for its time, and even today remains a very unique vision, separating it from much of its science fiction competition.

I also remember the music, a Journey song "Only Solutions," that I liked - at a time when I wasn't all that fond of Journey. Of course, life with The Bride has changed that. I like Journey and she likes comics - the concessions of love. The soundtrack however was mostly composed by the wonderful Wendy Carlos (formerly Walter Carlos), one of the first musicians to seriously work with the synthesizer as the next wave in sound. The soundtrack is memorable for that sound. Daft Punk more than does the job for the new century in the sequel. I recommend both soundtracks highly.

If 1982's Tron posits a world called The Grid where programs compete in videogames for their users, the sequel Tron: Legacy represents a current day return to that world. Shortly after the events of the first movie, Kevin Flynn, played by Jeff Bridges, makes it big in the computer and videogame industry, and then after beginning to act erratically, disappears, leaving his son, Sam, alone.

Sam gets a page from his Dad and returns to Dad's arcade, and in a flourish of 1980s nostalgia, punctuated by vintage videogames, Eurythmics music, as well as Journey, in a nod to this film's predecessor, he ends up in The Grid. This is a much darker Grid, and a world that exhibits every strength today's CGI special effects can avail. In this, the hype is true. This is the movie that 3D and IMAX were made for, it's just a shame that not all of it is in 3D. As cool as these visuals are, the half 3D, half 2D of it damages it. All or nothing, I say.

As I said, this is a very dark film. Dark in the same way Disney's Return to Oz was to MGM's The Wizard of Oz, so in some ways it's not a good thing. The idea of a sequel to Tron is essentially a return to a world of wonder, a world of adventure, a world we enjoyed. This new fascist Grid, under the thumb of Flynn's evil computer counterpart Clu is not a happy place. The problem, spoiler alert, is that even though the good guys win at the end, we never actually see anything but the bad place.

Rather than this dark vision with spectacular effects, I think I would have much rather seen a remake. It's been almost thirty years after all, and one of the legitimate reasons to remake a film is that the special effects have gotten better - and they surely have. The Light Cycles are amazing and realistic. The Recognizers are gigantic and menacing. And Clu, wow, let me tell you about Clu. Clu is a haunting CGI effect of the younger Jeff Bridges from 1982. This 'effect' is both stunning and disturbing.

Cast-wise, it's fun to see Bruce Boxleitner as Alan once again, Garret Hedlund is promising in his first major role, and Olivia Wilde is definitely someone to watch. Jeff Bridges, mostly as his older current age self, is the unfortunate weak link. He seems to channel The Dude from The Big Lebowski to the point of ridiculousness. While humorous, it pulls me completely out of the film whenever he does it. And it even ruins the strong dramatic moments like when he finally connects with his estranged son. Sorry, The Dude is one of my heroes, but he doesn't belong in Tron.

Like Avatar, this is a film you must see for the special effects at least once. In this case, the 3D and the IMAX are worth it, even though I have railed against their cost and worth before. It seems to be doing well so I suppose a sequel is possible - maybe we'll see more of Dillinger's kid, which I'm sure all the Tron nerds wanted as well. Despite my reservations, Tron: Legacy is recommended, and don't forget to check out the original too, first if possible.

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Sunday, June 10, 2007

Sopranos Finale

Yeah, it just ended. The series finale of "The Sopranos" just ended and I'm left conflicted. Sure, when the screen went black and "Don't Stop Believin'" by Journey ended mid-line, I did say out loud, "What the f---?" But you know, and I know, and anyone out there who's been paying attention also knows - what is going to happen next. More of the same of what we've been seeing for seven years. And if we've been paying attention we know it is fitting for it to end that way. An odd creative choice for television genius David Chase? Yes. Does it work? Yes. But are we satisfied? Good question. The answer? Only if we have a good imagination. Good show, Mr. Chase. I would have rather had a... different choice for the ending, but bravo for sticking to your guns, and going out your way.